Explorer’s Guide To Wildemount; Videos & Full Announcement From D&D/Critical Role

It is official! The next D&D book is a Critical Role tie-in, Explorer’s Guide To Wildemount.

From Wizards of the Coast:


Create your own Critical Role campaigns with this sourcebook for the world’s greatest roleplaying game!


Explorer’s Guide to Wildemount provides everything you need to play Dungeons & Dragons on the continent of Wildemount (set within the world of Exandria)—a land of war, betrayal, and swashbuckling adventure.


Comprised of four regions, Wildemount provides endless potential for adventure in a land of brewing conflict and incredible magic. Rising tensions boil over into all-out war between the politically dubious Dwendalian Empire and the light-worshiping wastefolk of Xhorhas, supplying a vibrant backdrop for any D&D campaign to explore.
Uncover a trove of new options usable in any D&D game, featuring subclasses, spells, magic items, monsters, and more, rooted in the adventures of Critical Role—such as Vestiges of Divergence and the possibility manipulating magic of dunamancy.
 
Start a campaign in any of Wildemount’s regions using a variety of introductory adventures, dozens of regional plot seeds, and the heroic chronicle system—a way to create character backstories rooted in Wildemount.
 
Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master, Matthew Mercer.
WHERE CAN I BUY IT?


Pre-order at your local game store, book stores such as Barnes & Noble, or online at retailers like Amazon. Also available for pre-order at D&D Beyond and Fantasy Grounds.


ITEM DETAILS
Price: $49.95
Release Date: 17 March, 2020

This book’s contents include the following:


An expansive Wildemount gazetteer.


Descriptions of the major factions of Wildemount.


Player options that include new subclasses, new spells, and a tool to help players deeply integrate their characters into the setting.


New magic items, including weapons that become more powerful to match their wielders.


New creatures native to Wildemount.


Four introductory adventures—one for each unique region of Wildemount.


Largely written and helmed by Matthew Mercer, the Dungeon Master of Critical Role and creator of the world of Exandria, this 304-page book features work by talented designers, writers, and artists from the D&D and Critical Role communities.


Explorer’s Guide to Wildemount is an expansive, vivid campaign setting anyone can enjoy regardless of their familiarity with Critical Role, and an open invitation to make the mysteries and dangers of Wildemount your own.

From Critical Roll:


** This is a pre-order. Orders containing this product will begin shipping March 17th. **

Set off on your own adventures in a familiar setting with the Explorer’s Guide to Wildemount. Created with our friends at Dungeons & Dragons, this campaign guide centers around the brewing conflict between the Dwendalian Empire and Kryn Dynasty and includes a guide to help you scale how much of an impact these disputing parties may have on your own campaign. The question is, how do you want to do this? 


Contents:


304 pages of material that will help you create your own dynamic campaign set within Exandria’s mystery-laden continent of Wildemount
Four starting adventures, set in four different regions of Wildemount, which are full of terrifying discoveries and dangerous secrets. These adventures have been designed to take your adventuring party from level one to three


Three brand new subclasses: Echo Knight, Chronurgist, and Graviturgist
A guide to dunamancy magic, including new dunimantic spells!
23 brand new creatures for your heroes to encounter (if they’re lucky…or not, depending)


Descriptions for brand new magic items and Wildemount’s legendary Vestiges of Divergence


A guide to the calamitous history of Wildemount


An extensive breakdown of the Wildemount pantheon, featuring idols and demigods that exist outside of the pantheon


A breakdown of the major and minor factions found in Wildemount and important figures within each faction


A gazetteer replete with locations familiar to Critical Role fans (alongside curious locales only hinted at in bygone lore)


Writers: Matthew Mercer, Chris Lockey, James Introcaso, James Haeck

Artists: Even Amundsen, Jonah Baumann, Mark Behm, Eric Belisle, Dan Bittencourt, Zoltan Boros, Wesley Burt, Clint Cearley, Jedd Chevrier, Chippy, David René Christensen, CoupleOfKooks, Joma Cueto, Alayna Danner, Kent Davis, Nikki Dawes, Axel Defois, Olga Drebas, Lars Grant-West, Julian Kok, Linda Lithen, Jessica Mahon, Andrew Mar, Marcela Medeiros, Robson Michel, Goñi Montes, Irina Nordsol, Stephen Oakley, Robin Olausson, Claudio Pozas, Livia Prima, Jenn Ravenna, Nick Robles, Caio E Santos, David Sladek, Brian Valeza, Anna Veltkamp, Richard Whitters, Shawn Wood, Zuzanna Wuzyk, Anna Zee
Cartographer: Deven Rue

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