Star Wars

Hungry Gamer

The Hungry Gamer Previews Quin

Quin is an interesting game to me, because it is definitely different than anything I have on my shelf. The difference is not that is uses magnets (I have Coloma after all), or because it deals with light and shadow (I have plenty of adventure games after all...though this one kind of is literally about light and shadow, not metaphorically). The difference is that I have never played a game with more variety of rules for each individual type of playing piece you have.

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The Hungry Gamer Previews Monsters on Board

So in Monsters on Board you find yourself in the highly unenviable position of having car fulls of Monster Lords on their way to a party at your place, and you are out of Spook Juice. I mean you are totally out. You don't even have any of those frozen from concentrate versions in your freezer, nor do you have and powdered versions. The only option is to get some, and get some now!

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The Hungry Gamer Previews Dice Command

Dice command is a semi abstract, worker placement strategic combat game. Each round you will be rolling the dice you have in your barracks and then assigning them to various worker placement spaces. These spaces might get you more troops, more money, research, or let you put troops out onto the map.

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The Hungry Gamer Previews Hogs of War

We all have those games from our youth that we remember fondly...but honestly have no idea if it was actually good or not. Hogs of War is that game for me. I legitimately have great memories of playing the game on a PS1 rented from Blockbuster...and I remember the voice over being all kinds of fun...but I have no clue if the game was good or not. None.

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The Hungry Gamer Reviews School of Sorcery

Steve Finn holds a special place in my catalog of reviews and previews. Come October of this year I will have reviewed four of his games. That is more than any other designer, though Jonny Pac is just behind with 3, and he will be tied with Steve Finn whenever I get to review Coloma. Anyhow, the points is that I keep saying yes because Doctor Finn does something in his games that I greatly respect. He makes games that know exactly what they are, they do not try to do anything more.

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The Hungry Reviews Kingswood

Want to know how to make me take a second look at your game? Make it fantasy. I just can't help it. Toss some swords, and some goblins, and like a moth to the flame I am there. Luckily for me, I have become a bit more discerning and I do not immediately back these games, but I spend some time really examining the mechanics of the games before I make a decision.

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The Hungry Gamer Reviews Shadows of Kilforth

A couple of years back Gloom of Kilforth was all the rage. Well maybe not all the rage. But a lot of rage. It had a very successful KS campaign, then another very successful reprint campaign. I got in on the late pledge of that, and at the time there was an option to pre-pledge for Shadows of Kilforth (though it was called something else then). I was severely tempted, but since I had never even played the base game I figured I could jump in later if I wanted.

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The Hungry Gamer Previews Deck of Wonders

I have always liked the idea of expandable card games, but they are usually quite sprawling, and, for me, I want all of it, but it becomes very challenging to find someone to play with. The majority of these games are competitive, and even ones that are co-op are not always the best playing solo, because they can become overwhelming to me.

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The Hungry Gamer Reviews Fuji Koro

My first love in board games, after Mysterium and Red Dragon Inn, were adventure and dungeon crawl games. Recently I have been learning to love euro games. So when I learned a little about Fuji Koro which is an adventure game, with elements of euro games, from respected Euro game publisher Game Brewer I had to try it.

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The Hungry Gamer Previews Uprising: Curse of the Last Emperor

When Mike from One Stop Co-op Shop told me he had a lead on a 4x Co-op game that he thought I might be interested in trying to preview, I about laughed in his digital face. What did he think I was? A fool?! 4x games are about crushing your opponents into so much dust, then using that dust to make flour, using that flour to make bread then use that bread to feed your armies as they populate that land once belonged to said opponents.

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The Hungry Gamer Reviews Green Skull

There are not a ton of games that I really call travel games. By travel game, I mean ones that I can toss in my back pack and forget about, and at the same time take up no more space than an airplane tray table. Bonus points if it is a game that I can play while camping, or at the pool. So when Green Skull showed up, unannounced packed in a glorified pencil pouch I was intrigued.

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The Hungry Gamer Previews Tutankhamun

You know what designer I have avoided playing for the longest time? Knizia. Seriously. I have always heard it is created with tons of math, and that led me to assume that his games were heavy. Super heavy. Like Feudum heavy. Twilight Imperium heavy. All of Too Many Bones, and Hoplomachus stacked on your chest heavy.

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The Hungry Gamer Previews Merchants of Infinity

If you have been following my content then you will know that worker placement games have pretty rapidly moved up my list of game genres that I enjoy. You will also know that I am a sucker for a cool box cover! So Merchants of Infinity as a worker placement game with a cool cover was immediately on my list of games to try! The question would be is the game just another derivative worker placement game about turning one color cube into another color cube?

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The Hungry Gamer Previews Roll for Lasers

Who likes lasers? Trick question! Everyone likes lasers! Go ahead and say it. "Pew Pew" it's ok, I will wait. See? Wasn't that fun? Everyone likes a good laser blast. I won't lie that I almost said yes to reviewing this game solely based on the name...I love dice, and lasers, like bowties, are cool.

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The Hungry Gamer Reviews Cover Your Kingdom

Cover Your Kingdom is a very light, take that style family game, with exquisite artwork. The game is a delight to play with a large group, and has a few additional levels of complexity that can be added. It never gets particularly complicated, relying instead on light hearted take that fun instead of deep strategy. If take that is not your thing, then you probably want to check out one of Grandpa Beck's other games, just text him and he will help you. Seriously. I sent him a text message and he responded. It was awesome.

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The Hungry Gamer Previews Samurai Brothers

A game of Samurai Brothers starts with a draft. A snake draft in fact. Players will go through and select their Sensai, the Samurai, their Heirlooms, and their Temple Guards. Then for the most part each turn will see you optionally use your heirloom power, use your Sensai's power, then play two cards from your hand.

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