Here is an upcoming game we can not wait to get our hands on! The folks over at Gamelyn Games are not only bringing us another fun Tiny Epic game, but Tactics is looking like a new kind of adventure with lots of easy 3D changeable setting that all fit right back in the box.
Inside the main inside the game box are 5 smaller boxes and a map/scroll that players will set up onto the scroll in designated areas to crate a 3D environment like never before in a Tiny Epic game.
Tiny Epic Tactics achieves endless layers of strategy and fun through utilizing a simple combat system with variable player powers and 3D terrain!
Nesting inside the game box
are5 smaller boxes and a map/scroll. Players will set up the game by placing these 5 boxes, plus the box bottom, onto the scroll in designated areas. This creates the environment that players will explore and battle across.
Tiny Epic Tactics offers a distinctly different experience for solo and cooperative play. In these modes, players will adventure across the map, fighting spawning enemies and exploring caves (printed on the interior of each of the boxes).
Gaining control of these areas requires your heroes maintaining majority presence in these areas over the course of a few turns. This requires a careful balance of offense and defense. The control of these areas can easily shift from one player to another based on which player has the majority heroes present in the designated spaces. Once a set number of areas are captured, or one of the players has lost all of their heroes, the end game is triggered.
Your team will consist of 4 heroes, regardless of mode
you are playing. You will have one Fighter, one Wizard, one Rogue and
one Beast! Each type offer different strengths and abilities.
Fighters are strong and versatile. With lots of hit points and a strong melee attack, they are a great unit to lead the battle. While their missile range is short, it proves useful when moving into position. Their special powers reinforce their ability to stand their ground or to unleash high damage in short range combat scenarios.
Wizards are powerful and resourceful. Their high damage output at long ranges can make them among the most lethal opponents on the field. However, their low hit points make them a target. If one gets caught without an escape plan, they won’t be around much longer. Their special powers range from support to multiple-target attacks.
Rogues are swift and cunning. They offer good mobility combined with long range missile attacks. This makes them particularly useful in softening enemy units while bouncing from one control area to another. Their special powers range from weakening enemy units to reinforcing their pesky maneuvers.
Beasts are relentless and reliable. They have good movement, high hit points and strong melee damage. This combination makes them an army of one. You’ll be tempted to send them to one control area and the rest of your team to another. However, they lack any sort of ranged attack and their special powers typically benefit nearby teammates. So you’ll want to weigh your options tactically.
In competitive play, players will pit their teams against one another in effort to score the most victory points by the end of the game. Each turn, players will have 3 actions to assign across their team. They can move and/or attack with their heroes and different types of heroes have different ways of attacking
Victory points are awarded for area control, enemy heroes captured,
and keeping your own heroes alive. Gaining complete control of one, or multiple, specific areas offers
the most victory points in competitive play.
The goal is to acquire treasures, that belongs to the enemy, from these caves while keeping your heroes alive. Once the end of the game is triggered, victory points are tallied based on how many treasures you took from the enemy and how many heroes you kept alive.
Kickstarter Specific Info:
The Maps Expansion is a set of box covers and scrolls. It includes everything needed to convert the 6 Evergreen Woodlands boxes into 2 different settings: the Winter Highlandsand the Savage Wastelands.
The Maps Expansion is usable with ALL play modes. These are NOT just aesthetic changes! These change the gameplay drastically. Each map takes a different approach to where control areas are placed, how much space is between the control areas and what terrain surrounds them. This requires a different strategy on how to approach and defend the control areas resulting in a very different experience!
Check out the images and video below for a closer look at these alternative settings.
Maps Expansion Includes:
1 Winter Highlands Map Scroll
6 Winter Highlands Box Covers (to be placed over the Evergreen Woodlands boxes)
1 Savage Wasteland Map Scroll
6 Savage Wasteland Box Covers (to be placed over the Evergreen Woodlands boxes)
1 Reinforced Envelope
The box covers are constructed of thick premium cardstock and can be flattened after use for easy storage.
Manually add $12 to your pledge, or select the specific reward tier, if you’d like the Maps Expansion to ship with your copy of Tiny Epic Tactics.
Be sure to head over to the official Kickstarter page to pledge and order yourself a copy of what is going to be a lot of fun on game night.
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