Today Google finally announced their new gaming service Stadia. Stadia will be accessible through pretty much any device that has wifi such as desktops, laptops, mobile devices, and tablets.
The new gaming service is going to be all cloud-based, using custom-built servers, which will allow users to access and switch between devices anywhere as long as it is through “Chrome browser, Chromecast, and Pixel devices…”
Also announced is Stadia will have their own game studio, Stadia Games and Entertainment, led by Jade Raymond to produce original games for the service.
The one accessory they are releasing will be their unique controller. The controller will give player the feel of console gaming but will feature a specialized Home button:
the home button featuring the new Stadia logo. It also sports a sharing button and a Google Assistant button, letting you use the controller’s built-in mic to talk to Assistant for accessing in-game hints if you get stuck. It’s called, quite simply, the Stadia controller, and Google says it will connect directly to the data center, presumably eliminating lag issues.
The custom built servers will be very powerful boasting specs like:
custom x86 processor running at 2.7GHz, 16GB of RAM, and most importantly a custom AMD GPU capable of 10.7 teraflops of performance. (They’re running Linux, not Windows, which may matter when Google tries to attract game developers.)
Google Stadia is said to launch later this year with one of the first games coming to the service being Doom Eternal.
Doom Eternal, which will support 4K resolution, HDR, and 60 fps game play